A PERSISTENT DB WIPE happened with 2.4.0i, so all your loots from previous patches are gone.
Patch Notes:
Updates and Fixes Star Systems:
Updated flight suit models in Cubby Blast with the new jetpacks.
Crusader
Made balance changes to the aUEC rewards for completing missions.
Capped the Criminal wanted level that a character can obtain for turning off Comm Arrays at 2, as opposed to the previous 5.
Security Post Kareah
Added scavenging items around Kareah Station
Removed the 2 medikits from inside Kareah Station.
Increased the aUEC gain to 250 for killing trespassers on the Security Mission.
You can now receive the Security Mission again after 10 minutes if no other player accepts it.
Hangar
Fixed an issue where objects were floating off the wall in the Selfland Hangar.
Port Modification App
Fixed an issue that could allow character to accidentally change the wrong port mod node.
Now all other port nodes are temporarily disabled when one port mod is being updated.
Fixed an issue where Port Mod changes were not persisting between hangar and other modules after logout.
Fixed issues across all ship and flair ports so that unusable ports are not visible to players.
Fixed an issue where Port Mods were visible on the Greycat Buggy and could render it unusable.
For now, Port Mode have been removed from the Greycat.
Updated Port Mod UI to show if a ship or ship component is already spawned/attached to another location.
Ships:
Made additional balance tweaks to the PyroBurst Shotgun.
First Person:
Fixed a visual issue with depth of field when player was in first person.
User Interface:
Fixed an issue where the z input axis was not recognized by any joystick input.
John 3:18 He that believeth on him is not condemned but he that believeth not is condemned already, because he hath not believed in the name of the only begotten Son Of God.
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